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titleRefresh and reconciliation

Refresh is not the same thing as reconciliation. Reconciliation is quite heavy-weight, trying to get the object from the resources, checking mappings and policies and so on. On the other hand, refresh is designed to a lightweight task. Refresh is going to execute operations that are easy and efficient, such as check whether shadow indexes are correct. When it comes to operations with the resources, refresh will only execute those operations that need to be executed. E.g. failed operations will be re-tried, but only if the re-try time was reached. Refresh is meant to set the shadow objects right, nothing more. It will not fix data on the resource, neither will it will run the mappings to modify data of focal objects. The purpose of refresh is to make sure that shadow objects are right.